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Thursday, April 7, 2011

New Gear

In the many months since the last update, I've aquired a few new pieces for my suit. I've also learned a bit more about some of my caps, aims, and possible pieces. I'm still in the process of working out my dream final suit, but I'm not terribly off even now.

I swapped my general spellbook from Archmage Tome to a crafted spellbook. The crafted book has +11 Magic Resist, +6 Int, and 1 MR. For creatures that I have no intention of meleeing and can't Slayer, this book gives me over GM Resist which makes a noticable difference in avoiding poison spells and cutting curses. It also softens my need for perfect +15 Magic Resist jewelry. I also dumped the quarterstaff since the upgrade, as leeching via spells now works for Vampire and Wraith forms.

I also fixed my jewelry to make more sense, dumping the useless Enhance Potions mod for Dex. I spellcrafted a new ring that came with +8 Magic Resist. It's the same as the previous bettered by 1% SDI and 2 Str, but that's good enough for now. I now have 108 Magic Resist even with Protection on, 119 with the spellbook.



Headgear was the next update to my gear, more of an appearance change than anything else. I managed to get a Terragon drop called a Transmuter, which allowed me to transfer properties from one head piece to another. What did I do? Traded my circlet for a kasa.

Next, I bought a set of Elysium arms with 13 Int. I take an overall hit to my health for it, but they cover a lot of other things I needed, albeit not as great as I wanted. I don't know what "perfect" arms are, but I'm still on the lookout for better ones. All things considered, I'm not going to do much better than Elysium arms, barring the addition of Undead-level artifact arms, so I consider it a good upgrade.

Also feel free to ignore the resists on this piece, as they change everytime the item is equiped. Generally between 3% - 15% each.


My current stats: 273 Str, 265 Int, 101 Dex
My current mods: 138% SDI (13% over), 7/8 FC/R (1/2 over), 100% LRC, 46% LMC (6% over), 17 Mana Regen (1 over), 83% DCI (38% over).


My future plans will clean that up considerably, excepting the DCI which is 9% shy of being entirely from Undead pieces, and thus never changing. The extra FC/R I have now is due to the addition of Elysium arms, so my future jewelry will drop those for something else. If I play it right, I could hit the DI cap as well, for all the use that would be; most items have at least 40% DI anyway, so getting more than 10% more on my suit would wind up a waste in most circumstances.

I'm only just off of the points I need to get the My Book talisman from the Brit community collection, which will add 5 Int, 2 Mana, and (hopefully) good Inscribe bonuses. I also have a few bracelets with Magic Resist better than current, one of which has 5 free slots.


Rambling Hopes:

The upgrade has also brought in a few new artifacts that would be a help. I'm not certain whether or not they're all implemented, but here's a few I have my eye on.

Tangle (half-apron): It adds 10 Int, 2 MR, and 5% DCI. I own it, but using it is complicated. The problem with using it is that my resists would fall below cap, some well below. Short of donating for a Paradise Shroud, I'm not sure how I could cover such a switch without subbing another artifact piece or spellcrafting the resists on my jewelry; none of these options are particularly attractive.

Lieutenant of the Britannian Royal Guard (sash): It has 5 Int, 2 MR, and 10% LRC. This would be a pure gain, as there haven't been many clothing arties on PF before the upgrade. I don't know if this is in, but I'm strongly hoping so.

Claws of the Berserker (tekagi): 45% Hit Lighting, 50% HLD, Battle Lust, SSI 25%, 60% DI. I'm not that hot for melee weapons, but this one is pretty. The DI would cap me and the SSI would nearly do the same, but easily take me to the 1.25 swing speed cap (if I don't already have it with my current tekagi). I would lose out on two Hit spells, but the HLD mod would probably make a bigger difference against high skill creatures. Battle Lust is a Stygian Abyss mod that adds more damage, very nice for me since I don't bother with Honor and probably don't come close to the 300% cap in melee.

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