New earrings get.
Not much different than my previous. I dropped the SDI and DI because I was far over SDI cap and I only added DI because there was nothing else worthwhile to add at the time. The Undead Pirate Hat get changed my needs greatly, so this is one of two pieces that I tried to make yesterday to fix things. The UPH also gave me an LRC deficit; despite the fact that I don't really *need* LRC, I've grown so used to having it capped that it's become an expectation now, so I'd swapped out my 10 Int Merlin robe for a 15% LRC robe to compensate. After these new earrings, I've swapped back.
I would also like to note, hopefully without going into rant territory, that Spellcrafting is not fun. It's just not. Those earrings are all I made yesterday after blowing through 250 magic jewels. It takes 1 jewel per successful attempt, which means that I was working at it for more (far, far more) than 250 attempts and made only one item. I can't tell you how many earrings and necklaces I blew up doing this.
I can tell you that I trained a Cu from 0/0 healing and anatomy to 10-ish healing and anatomy from all the explosions. This even with my (excessive) 21 HP regen still in play and it healing 4~7 HP per successful heal. What that means to you will depend on how much you know about training healing on a Cu.
What it says to me is that Spellcrafting is not fun, and I STILL have to do more to get a new necklace.